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The problem is that all targets, even those at anchor or moored,
cause an alarm. I understand the logic behind this, but in my mind these are false alarms. Well, if you're moving then their being anchored is still a problem. I can also understand why, from a liability perspective, they'd still want to issue an alarm for them. But yeah, I'm with you on wishing the alarm function was a little smarter. Or that the sound used for alarms was configurable instead of just one for all of them. |
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