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KLC Lewis February 13th 07 12:13 AM

Mob Rules
 
In the past, I tended to agree with the old view that towing a dink behind
the mothership was "lubberly," and ill-advised. I still tend to think that
way when a hard dink is involved, but recently purchased a 9 foot Genesis
(Walker Bay) inflatable. With this monster sitting, inflated and assembled,
in our dining room last evening, it suddenly occurred to me how much like a
very large PFD this dinghy is, which has me reconsidering my standard MOB
routine.

At this time my standing MOB Rule is that upon crew going aglub, the first
thing to do is to toss them a horseshoe with floating line attached, keeping
an eye on them (or trying to) while coming about for rescue attempts. Other
than retrieving "Oscar" in the Navy (for non-squids, "Oscar" is a stuffed
manakin made of sailor clothing wearing a PFD, used for Man Overboard
drills) and PFD's or rings tossed overboard, I've not had the misfortune (so
far) of having to actually rescue an actual person.

But this inflatable dink has me rethinking things. By towing the dink when
weather allows, if crew should go overboard the dinghy could be cut loose
immediately. This would provide conscious MOB with a boat to swim towards,
and give rescue crew another marker (though one with more windage) to help
with locating the missing crew. The floating line in the water would also
give the MOB something to grab, and its streaming direction would offer
clues as to the current and rate of drift, assuming it's not being trailed
behind a wind-driven dink.

And, of course, trailing a dinghy in the water in fair weather could become
a handful if the wind picks up.

Any thoughts?

--
Karin
Rawson 30 ketch "Escapade"
aka "Essie"



Capt. JG February 13th 07 12:40 AM

Mob Rules
 
"KLC Lewis" wrote in message
...
In the past, I tended to agree with the old view that towing a dink behind
the mothership was "lubberly," and ill-advised. I still tend to think that
way when a hard dink is involved, but recently purchased a 9 foot Genesis
(Walker Bay) inflatable. With this monster sitting, inflated and
assembled, in our dining room last evening, it suddenly occurred to me how
much like a very large PFD this dinghy is, which has me reconsidering my
standard MOB routine.

At this time my standing MOB Rule is that upon crew going aglub, the first
thing to do is to toss them a horseshoe with floating line attached,
keeping an eye on them (or trying to) while coming about for rescue
attempts. Other than retrieving "Oscar" in the Navy (for non-squids,
"Oscar" is a stuffed manakin made of sailor clothing wearing a PFD, used
for Man Overboard drills) and PFD's or rings tossed overboard, I've not
had the misfortune (so far) of having to actually rescue an actual person.

But this inflatable dink has me rethinking things. By towing the dink when
weather allows, if crew should go overboard the dinghy could be cut loose
immediately. This would provide conscious MOB with a boat to swim towards,
and give rescue crew another marker (though one with more windage) to help
with locating the missing crew. The floating line in the water would also
give the MOB something to grab, and its streaming direction would offer
clues as to the current and rate of drift, assuming it's not being trailed
behind a wind-driven dink.

And, of course, trailing a dinghy in the water in fair weather could
become a handful if the wind picks up.

Any thoughts?



My initial thought is that the situations when someone goes aglub do not
usually lend themselves to having any useful help from an unattached dink.
The typical situation would be one of fairly high winds and seas, and losing
a dink in those conditions would disappear it almost immediately from the
area. A dink made of what you describe would be highly susceptible to being
wind-blown; thus, something with more windage would be a disadvantage. My
personal preference would be to throw multiple objects that float, which is
described as littering the water.

In addition, the generally accepted rule of preventing hypothermia is for
the MOB *not* to attempt to swim, as this uses up useful heat reserves in a
futile attempt to catch the boat. In practice, with a conscious person,
that's going to be ignored if the rescue boat is within a boat length or
less. If the person is conscious, I would talk to them as well as other crew
members, for one thing telling the MOB not to swim.

I certainly understand the tempting nature of using the dink, but I think
the deficit outweighs the advantage.

I'm fortunate that I've never experienced a true MOB emergency, but I've
been in the water on practice MOBs, and I've been aboard when others have
gone over deliberately. Well, I did push a woman into the water in the BVI
once, so I could get some recovery practice, but she didn't spill her drink,
so I don't think that counts. g

--
"j" ganz @@
www.sailnow.com




KLC Lewis February 13th 07 12:52 AM

Mob Rules
 

"Capt. JG" wrote in message
...

My initial thought is that the situations when someone goes aglub do not
usually lend themselves to having any useful help from an unattached dink.
The typical situation would be one of fairly high winds and seas, and
losing a dink in those conditions would disappear it almost immediately
from the area. A dink made of what you describe would be highly
susceptible to being wind-blown; thus, something with more windage would
be a disadvantage. My personal preference would be to throw multiple
objects that float, which is described as littering the water.

In addition, the generally accepted rule of preventing hypothermia is for
the MOB *not* to attempt to swim, as this uses up useful heat reserves in
a futile attempt to catch the boat. In practice, with a conscious person,
that's going to be ignored if the rescue boat is within a boat length or
less. If the person is conscious, I would talk to them as well as other
crew members, for one thing telling the MOB not to swim.

I certainly understand the tempting nature of using the dink, but I think
the deficit outweighs the advantage.

I'm fortunate that I've never experienced a true MOB emergency, but I've
been in the water on practice MOBs, and I've been aboard when others have
gone over deliberately. Well, I did push a woman into the water in the BVI
once, so I could get some recovery practice, but she didn't spill her
drink, so I don't think that counts. g

--
"j" ganz @@
www.sailnow.com


"J",

Valid thoughts, many of which were on my mind as well. Thanks for the reply!
:-)



Capt. JG February 13th 07 01:15 AM

Mob Rules
 
"KLC Lewis" wrote in message
et...

"Capt. JG" wrote in message
...

My initial thought is that the situations when someone goes aglub do not
usually lend themselves to having any useful help from an unattached
dink. The typical situation would be one of fairly high winds and seas,
and losing a dink in those conditions would disappear it almost
immediately from the area. A dink made of what you describe would be
highly susceptible to being wind-blown; thus, something with more windage
would be a disadvantage. My personal preference would be to throw
multiple objects that float, which is described as littering the water.

In addition, the generally accepted rule of preventing hypothermia is for
the MOB *not* to attempt to swim, as this uses up useful heat reserves in
a futile attempt to catch the boat. In practice, with a conscious person,
that's going to be ignored if the rescue boat is within a boat length or
less. If the person is conscious, I would talk to them as well as other
crew members, for one thing telling the MOB not to swim.

I certainly understand the tempting nature of using the dink, but I think
the deficit outweighs the advantage.

I'm fortunate that I've never experienced a true MOB emergency, but I've
been in the water on practice MOBs, and I've been aboard when others have
gone over deliberately. Well, I did push a woman into the water in the
BVI once, so I could get some recovery practice, but she didn't spill her
drink, so I don't think that counts. g

"J",

Valid thoughts, many of which were on my mind as well. Thanks for the
reply! :-)



Unfortunately, retrieving a conscious MOB is a cake-walk compared to an
unconscious one. If you've never tried it, get a weighted dummy or sack with
rocks that's 150 - 200 lbs and try retrieving it while on a mooring or at
anchor (not at the dock, as that removes the motion of the boat due to
current/wind). It really takes some planning, especially if the person doing
the retrieving is smaller than the MOB.

Jonathan

--
"j" ganz @@
www.sailnow.com




[email protected] February 13th 07 01:36 AM

Mob Rules
 
You might want to think about rigging a drogue that deploys when you
release the dink as the boat may well drift faster than the MOB can
swim. Or, You might experiment with having a really long floating
painter that you can deploy so that it will circle the MOB when you do
a quick stop (like a life sling)...

Have fun,

-- Tom


scbafreak via BoatKB.com February 13th 07 02:14 AM

Mob Rules
 
My initial thought is that the situations when someone goes aglub do not
usually lend themselves to having any useful help from an unattached dink.
The typical situation would be one of fairly high winds and seas, and losing
a dink in those conditions would disappear it almost immediately from the
area. A dink made of what you describe would be highly susceptible to being
wind-blown; thus, something with more windage would be a disadvantage. My
personal preference would be to throw multiple objects that float, which is
described as littering the water.


So what if you attach a much longer line to the dink that is tied off short
as to keep it at a shorter interval and, using a quick release knot, allow it
to float much further behind the boat so as to give the MOB a line to grab
and a dink to crawl into if possible before throwing all sorts of floatation
overboard. Would this also provide a line that would encircle the MOB while
coming about making it easier to retrieve them, provided of course that you
come about on the correct side of the MOB with the line.

Bill

--
Message posted via BoatKB.com
http://www.boatkb.com/Uwe/Forums.aspx/cruising/200702/1


Capt. JG February 13th 07 02:36 AM

Mob Rules
 
"scbafreak via BoatKB.com" u25927@uwe wrote in message
news:6db8eefcaef43@uwe...
My initial thought is that the situations when someone goes aglub do not
usually lend themselves to having any useful help from an unattached dink.
The typical situation would be one of fairly high winds and seas, and
losing
a dink in those conditions would disappear it almost immediately from the
area. A dink made of what you describe would be highly susceptible to
being
wind-blown; thus, something with more windage would be a disadvantage. My
personal preference would be to throw multiple objects that float, which
is
described as littering the water.


So what if you attach a much longer line to the dink that is tied off
short
as to keep it at a shorter interval and, using a quick release knot, allow
it
to float much further behind the boat so as to give the MOB a line to grab
and a dink to crawl into if possible before throwing all sorts of
floatation
overboard. Would this also provide a line that would encircle the MOB
while
coming about making it easier to retrieve them, provided of course that
you
come about on the correct side of the MOB with the line.

Bill

--
Message posted via BoatKB.com
http://www.boatkb.com/Uwe/Forums.aspx/cruising/200702/1



Interesting.. not sure if it would really make that much difference... might
make things worse. With the LifeSling, for example, you encircle the MOB
with the line, which eventually brings the attached horseshoe to the MOB. I
think the dink line might be too big and potentially harmful. Also, when you
get to the end, you have a fairly good size weight at the end, which might
be quite a smack.

I do think dinks should have lines running down the sides to facilitate
entry.

One thing to keep in mind is that everytime you add something to do, you in
some way take away from the actual recovery. The best approach is to stop
the boat next to the MOB, protecting them from the wind/waves. Then figure a
way to get them aboard.


--
"j" ganz @@
www.sailnow.com




Capt. JG February 13th 07 02:37 AM

Mob Rules
 
wrote in message
oups.com...
You might want to think about rigging a drogue that deploys when you
release the dink as the boat may well drift faster than the MOB can
swim. Or, You might experiment with having a really long floating
painter that you can deploy so that it will circle the MOB when you do
a quick stop (like a life sling)...

Have fun,

-- Tom



It would be interesting to see what the tradeoff is between complexity and
usefulness. The previous COB workshop I believe showed that simpler tends to
be better.

--
"j" ganz @@
www.sailnow.com




KLC Lewis February 13th 07 03:28 AM

Mob Rules
 

wrote in message
oups.com...
You might want to think about rigging a drogue that deploys when you
release the dink as the boat may well drift faster than the MOB can
swim. Or, You might experiment with having a really long floating
painter that you can deploy so that it will circle the MOB when you do
a quick stop (like a life sling)...

Have fun,

-- Tom


I take it we're talking a REALLY long floating painter -- half a mile's
worth? :-)



KLC Lewis February 13th 07 03:39 AM

Mob Rules
 

"Capt. JG" wrote in message
...
wrote in message
oups.com...
You might want to think about rigging a drogue that deploys when you
release the dink as the boat may well drift faster than the MOB can
swim. Or, You might experiment with having a really long floating
painter that you can deploy so that it will circle the MOB when you do
a quick stop (like a life sling)...

Have fun,

-- Tom



It would be interesting to see what the tradeoff is between complexity and
usefulness. The previous COB workshop I believe showed that simpler tends
to be better.

--
"j" ganz @@
www.sailnow.com


I think I'm going to try a variation on one of the previously-mentioned
ideas: Short painter (three boat lengths, or 100 feet for good measure) but
additional MOB line (same polypropylene or other floating line) on a spool.
Quick release on the spool would allow the rest of the painter (as MOB line)
to pay out while the boat encircles the MOB. I think it's worth
experimenting with. The inflatable stays attached to the boat, as does the
line.



druid February 13th 07 04:26 AM

Mob Rules
 
On Mon, 12 Feb 2007 18:13:42 -0600, KLC Lewis wrote:

In the past, I tended to agree with the old view that towing a dink behind
the mothership was "lubberly," and ill-advised. I still tend to think that
way when a hard dink is involved, but recently purchased a 9 foot Genesis
(Walker Bay) inflatable. With this monster sitting, inflated and assembled,
in our dining room last evening, it suddenly occurred to me how much like a
very large PFD this dinghy is, which has me reconsidering my standard MOB
routine.


No thoughts, but a couple Stories:

First, many single-handers will trail a floating line behind them in case
they fall overboard. One guy I knew was trailing iirc 100ft of line when
he fell in. Swimming as fast as he could, he JUST made it to the end of
the line. Now he tows 200 ft... (in open conditions, of course! In a
crowded waterway that line is guaranteed to foul in someone's prop...)

Second, I was running "chaseboat" for some canoeists paddling across the
Strait, and when changing crews we decided to use an inflatable: we'd
trail the inf. back to the canoe, they'd roll into it, we'd pull it up,
and they'd get into Far Cove. Worked OK until the wind came up... One
paddler swore her handprint was imbedded in the stern of Far Cove when she
was fending it off while trying to board, and the whole procedure was
abandoned when a gust of wind picked the dinghy up and dropped it
upside-down on top of the canoe. (we just didn't worry about scratched
gelcoat and got everybody off the canoe at that point)

And that was just 20-25knots in Georgia Strait!

druid


Don W February 13th 07 04:38 AM

Mob Rules
 
KLC Lewis wrote:
In the past, I tended to agree with the old view that towing a dink behind
the mothership was "lubberly," and ill-advised. I still tend to think that
way when a hard dink is involved, but recently purchased a 9 foot Genesis
(Walker Bay) inflatable. With this monster sitting, inflated and assembled,
in our dining room last evening, it suddenly occurred to me how much like a
very large PFD this dinghy is, which has me reconsidering my standard MOB
routine.

At this time my standing MOB Rule is that upon crew going aglub, the first
thing to do is to toss them a horseshoe with floating line attached, keeping
an eye on them (or trying to) while coming about for rescue attempts. Other
than retrieving "Oscar" in the Navy (for non-squids, "Oscar" is a stuffed
manakin made of sailor clothing wearing a PFD, used for Man Overboard
drills) and PFD's or rings tossed overboard, I've not had the misfortune (so
far) of having to actually rescue an actual person.

But this inflatable dink has me rethinking things. By towing the dink when
weather allows, if crew should go overboard the dinghy could be cut loose
immediately. This would provide conscious MOB with a boat to swim towards,
and give rescue crew another marker (though one with more windage) to help
with locating the missing crew. The floating line in the water would also
give the MOB something to grab, and its streaming direction would offer
clues as to the current and rate of drift, assuming it's not being trailed
behind a wind-driven dink.

And, of course, trailing a dinghy in the water in fair weather could become
a handful if the wind picks up.

Any thoughts?


A lot of people seem to think that towing a dinghy
is a bad idea, and I've never tried it even in
benign conditions. The times I've been offshore
we've kept the inflatable lashed down upside down
on the front deck, and the outboard on the stern rail.

Just the same, I think your idea may have some
merit with the appropriate rig. You would need a
good cover or self-bailing system to keep the
inflatable from filling with water and becoming a
towed sea anchor. You would also need some
floating line, and plan on trailing the dink 100'
or so behind the boat to give the MOB a chance to
catch it on the way by. Now, some line loops on
the side and back of the dink would give a
conscious MOB a pretty good chance of grabbing the
dink on the way by, and possibly hauling
themselves aboard.

You might experiment with this during the summer
by jumping overboard while the boat is going 7kts
and seeing how hard it is to grab the dink as it
goes by.

If you plan on casting loose the dink, I'd suggest
a one-way parachute drogue on the line to stop the
dink from blowing away when you release it.

Let us know what you find out.

Don W.


Capt. JG February 13th 07 06:23 AM

Mob Rules
 
"KLC Lewis" wrote in message
et...

"Capt. JG" wrote in message
...
wrote in message
oups.com...
You might want to think about rigging a drogue that deploys when you
release the dink as the boat may well drift faster than the MOB can
swim. Or, You might experiment with having a really long floating
painter that you can deploy so that it will circle the MOB when you do
a quick stop (like a life sling)...

Have fun,

-- Tom



It would be interesting to see what the tradeoff is between complexity
and usefulness. The previous COB workshop I believe showed that simpler
tends to be better.

--
"j" ganz @@
www.sailnow.com


I think I'm going to try a variation on one of the previously-mentioned
ideas: Short painter (three boat lengths, or 100 feet for good measure)
but additional MOB line (same polypropylene or other floating line) on a
spool. Quick release on the spool would allow the rest of the painter (as
MOB line) to pay out while the boat encircles the MOB. I think it's worth
experimenting with. The inflatable stays attached to the boat, as does the
line.




How are you planning on trying it?


--
"j" ganz @@
www.sailnow.com




Capt. JG February 13th 07 06:24 AM

Mob Rules
 
"druid" wrote in message
...
On Mon, 12 Feb 2007 18:13:42 -0600, KLC Lewis wrote:

In the past, I tended to agree with the old view that towing a dink
behind
the mothership was "lubberly," and ill-advised. I still tend to think
that
way when a hard dink is involved, but recently purchased a 9 foot Genesis
(Walker Bay) inflatable. With this monster sitting, inflated and
assembled,
in our dining room last evening, it suddenly occurred to me how much like
a
very large PFD this dinghy is, which has me reconsidering my standard MOB
routine.


No thoughts, but a couple Stories:

First, many single-handers will trail a floating line behind them in case
they fall overboard. One guy I knew was trailing iirc 100ft of line when
he fell in. Swimming as fast as he could, he JUST made it to the end of
the line. Now he tows 200 ft... (in open conditions, of course! In a
crowded waterway that line is guaranteed to foul in someone's prop...)

Second, I was running "chaseboat" for some canoeists paddling across the
Strait, and when changing crews we decided to use an inflatable: we'd
trail the inf. back to the canoe, they'd roll into it, we'd pull it up,
and they'd get into Far Cove. Worked OK until the wind came up... One
paddler swore her handprint was imbedded in the stern of Far Cove when she
was fending it off while trying to board, and the whole procedure was
abandoned when a gust of wind picked the dinghy up and dropped it
upside-down on top of the canoe. (we just didn't worry about scratched
gelcoat and got everybody off the canoe at that point)

And that was just 20-25knots in Georgia Strait!

druid



As to the trailing line bit, we did that on a run down the coast of Cal to
Cabo, but we only did it at night. During the day there were plenty of crew
on deck, but at night only two people. They were supposed to be tethered,
but you never know.

--
"j" ganz @@
www.sailnow.com




Jere Lull February 13th 07 08:53 AM

Mob Rules
 
In article ,
"KLC Lewis" wrote:

But this inflatable dink has me rethinking things. By towing the dink when
weather allows, if crew should go overboard the dinghy could be cut loose
immediately.



Sounded good at first, but in the time I could reach the painter and
untie it from both cleats, I would have crash-tacked Xan and been half
way back. Additionally, I wouldn't be able to keep an eye on the COB.

But Xan turns on a dime at any speed. All I have to do is lean a hip
into the tiller, leaving my hands free. A more stately craft with more
crew might consider the option though.

--
Jere Lull
Xan-a-Deux ('73 Tanzer 28 #4 out of Tolchester, MD)
Xan's NEW Pages: http://web.mac.com/jerelull/iWeb/Xan/
Our BVI FAQs (290+ pics) http://homepage.mac.com/jerelull/BVI/

AMPowers February 13th 07 12:53 PM

Mob Rules
 
I'd like to play devil's advocate here, so I'll offer whatever
criticisms of the scheme I can, but in truth I do not really have any
expert opinion about this, I'm just speculating. I think that was what
you were asking for, please forgive me if I misunderstood.


So, from the home office in sunny California, the top ten reasons why I
think this might not work...


1) Trailing a dingy is often untenable during rough conditions, exactly
the time you'd like to incorporate the "quick release" system you proposed.

2) The dingy would need some form of covering to protect it from
becoming swamped, thereby reducing its effectiveness as a "life raft"
for the MOB.

3) The overall amount of drag the dingy would add to the vessel's
progress over the entire passage would not compensate the practical gain
of using this approach over a "life sling" or other similar device.

4) You increase the chances of fouling the prop or rudder by
continuously towing a dingy, thereby offsetting any benefits you might
have gained.

5) The dingy might be better employed as an additional search and rescue
vehicle, especially if the MOB is incapacitated and/or unable to place
themselves back on board.

6) The dingy could be lost during the attempted rescue, thereby greatly
endangering the rest of the crew should the vessel flounder.

7) The dingy could act to further injure the MOB, complicating an
already difficult situation.

8) Even if the MOB could self rescue, there is still the very real
possibility that the dingy would be overturned again.

9) Bringing the dingy back on board would require some form of winching
system in any kind of weather. This could complicate the boat layout
or its maneuverability.

10) It just looks funny.


KLC Lewis wrote:
But this inflatable dink has me rethinking things. By towing the dink when

weather allows, if crew should go overboard the dinghy could be cut loose
immediately. This would provide conscious MOB with a boat to swim towards,
and give rescue crew another marker (though one with more windage) to help
with locating the missing crew. The floating line in the water would also
give the MOB something to grab, and its streaming direction would offer
clues as to the current and rate of drift, assuming it's not being trailed
behind a wind-driven dink.

And, of course, trailing a dinghy in the water in fair weather could become
a handful if the wind picks up.

Any thoughts?


KLC Lewis February 13th 07 02:36 PM

Mob Rules
 

"Capt. JG" wrote in message
...
"KLC Lewis" wrote in message
et...

I think I'm going to try a variation on one of the previously-mentioned
ideas: Short painter (three boat lengths, or 100 feet for good measure)
but additional MOB line (same polypropylene or other floating line) on a
spool. Quick release on the spool would allow the rest of the painter (as
MOB line) to pay out while the boat encircles the MOB. I think it's worth
experimenting with. The inflatable stays attached to the boat, as does
the line.




How are you planning on trying it?


--
"j" ganz @@
www.sailnow.com




Oh, I figure I'll pick up an expendable crewman at the marina and toss them
overboard. That's what Captain Kirk would do.



KLC Lewis February 13th 07 02:39 PM

Mob Rules
 

"AMPowers" wrote in message
...
I'd like to play devil's advocate here, so I'll offer whatever criticisms
of the scheme I can, but in truth I do not really have any expert opinion
about this, I'm just speculating. I think that was what you were asking
for, please forgive me if I misunderstood.


So, from the home office in sunny California, the top ten reasons why I
think this might not work...


1) Trailing a dingy is often untenable during rough conditions, exactly
the time you'd like to incorporate the "quick release" system you
proposed.

2) The dingy would need some form of covering to protect it from becoming
swamped, thereby reducing its effectiveness as a "life raft" for the MOB.

3) The overall amount of drag the dingy would add to the vessel's progress
over the entire passage would not compensate the practical gain of using
this approach over a "life sling" or other similar device.

4) You increase the chances of fouling the prop or rudder by continuously
towing a dingy, thereby offsetting any benefits you might have gained.

5) The dingy might be better employed as an additional search and rescue
vehicle, especially if the MOB is incapacitated and/or unable to place
themselves back on board.

6) The dingy could be lost during the attempted rescue, thereby greatly
endangering the rest of the crew should the vessel flounder.

7) The dingy could act to further injure the MOB, complicating an already
difficult situation.

8) Even if the MOB could self rescue, there is still the very real
possibility that the dingy would be overturned again.

9) Bringing the dingy back on board would require some form of winching
system in any kind of weather. This could complicate the boat layout or
its maneuverability.

10) It just looks funny.



Worthy of consideration, all. Thanks for your thoughts! :-)



Capt. JG February 13th 07 05:40 PM

Mob Rules
 
"KLC Lewis" wrote in message
et...

"Capt. JG" wrote in message
...
"KLC Lewis" wrote in message
et...

I think I'm going to try a variation on one of the previously-mentioned
ideas: Short painter (three boat lengths, or 100 feet for good measure)
but additional MOB line (same polypropylene or other floating line) on a
spool. Quick release on the spool would allow the rest of the painter
(as MOB line) to pay out while the boat encircles the MOB. I think it's
worth experimenting with. The inflatable stays attached to the boat, as
does the line.




How are you planning on trying it?


--
"j" ganz @@
www.sailnow.com




Oh, I figure I'll pick up an expendable crewman at the marina and toss
them overboard. That's what Captain Kirk would do.



Ah... well, I know some people I could volunteer. g


--
"j" ganz @@
www.sailnow.com




News f2s February 13th 07 06:03 PM

Mob Rules
 

"Capt. JG" wrote in message

One thing to keep in mind is that everytime you add something to do, you
in some way take away from the actual recovery. The best approach is to
stop the boat next to the MOB, protecting them from the wind/waves. Then
figure a way to get them aboard.


Very important in cold water, when speed is vital. Not so important in warm
water when you've got time to experiment a bit. My way:

1. Get them attached to the boat with whatever . . . then pull 'em to the
bathing ladder, get 'em to climb up. ( I know, a whole lot of people will
groan about the possibility of injury in waves. Injury is much better than
losing your ability to climb thru chill due to hanging around. See next.)

2. If they can't climb the ladder (too cold? unfit? It's not there?) launch
whatever dinghy you have (include the liferaft in this list in cold water),
stabilise the yacht motion, let 'em climb in. (this is where the OP idea is
good news - dink's already there.)

3. When they can't climb in, send someone down to drag 'em in.

4. If you're the only one, decide whether it's two at risk, or one to die.
Difficult, eh?

Alternative 2. Attach rope (how? have a plan. TRY IT beforehand.)
Alternative 3. Pull 'em up (how? have a plan. TRY IT beforehand.)

Most people find any alternatives fail with only two aboard.

My conclusions:

A. It's foolish to go to sea in a boat which can't be boarded from the water
by a fit person.
B. A ladder's best, next best is a dinghy/liferaft in the water.
C. Any other system which hasn't been rehearsed won't work without a strong
crew.

OK, fire away.

JimB
www.jimbaerselman.f2s.com/
comparing the cruise areas of Europe, Greece in detail.



Gerald February 13th 07 06:09 PM

Mob Rules
 
The one thinh I would add to JimB's response ---

My golden rule has always been ---- If you go overboard, you are going to
die. If you don't want to die, don't fall over board. IMHO, this is the
best starting point. If you become too comfortable in the ability of the
crew to do a recovery, you may get a bit too sloopy in your attention to
safety. Having said that, yeah .... have a plan and practice it.



"News f2s" wrote in message
...

"Capt. JG" wrote in message

One thing to keep in mind is that everytime you add something to do, you
in some way take away from the actual recovery. The best approach is to
stop the boat next to the MOB, protecting them from the wind/waves. Then
figure a way to get them aboard.


Very important in cold water, when speed is vital. Not so important in
warm water when you've got time to experiment a bit. My way:

1. Get them attached to the boat with whatever . . . then pull 'em to the
bathing ladder, get 'em to climb up. ( I know, a whole lot of people will
groan about the possibility of injury in waves. Injury is much better than
losing your ability to climb thru chill due to hanging around. See next.)

2. If they can't climb the ladder (too cold? unfit? It's not there?)
launch whatever dinghy you have (include the liferaft in this list in cold
water), stabilise the yacht motion, let 'em climb in. (this is where the
OP idea is good news - dink's already there.)

3. When they can't climb in, send someone down to drag 'em in.

4. If you're the only one, decide whether it's two at risk, or one to die.
Difficult, eh?

Alternative 2. Attach rope (how? have a plan. TRY IT beforehand.)
Alternative 3. Pull 'em up (how? have a plan. TRY IT beforehand.)

Most people find any alternatives fail with only two aboard.

My conclusions:

A. It's foolish to go to sea in a boat which can't be boarded from the
water by a fit person.
B. A ladder's best, next best is a dinghy/liferaft in the water.
C. Any other system which hasn't been rehearsed won't work without a
strong crew.

OK, fire away.

JimB
www.jimbaerselman.f2s.com/
comparing the cruise areas of Europe, Greece in detail.




News f2s February 13th 07 06:12 PM

Mob Rules
 

"Don W" wrote in message
news:ahbAh.9596

You might experiment with this during the summer by jumping overboard
while the boat is going 7kts and seeing how hard it is to grab the dink as
it goes by.


I can tell you now, Don, that grabbing a dink doing 5 kts was impossible.
Trying to drag my clothed body thru the water was far too much for my grip
to last more than a few seconds. Quite apart from the hell of being rolled
over by taking a bad grip in the first place . . .

JimB



KLC Lewis February 13th 07 06:45 PM

Mob Rules
 

"News f2s" wrote in message
...

"Don W" wrote in message
news:ahbAh.9596

You might experiment with this during the summer by jumping overboard
while the boat is going 7kts and seeing how hard it is to grab the dink
as it goes by.


I can tell you now, Don, that grabbing a dink doing 5 kts was impossible.
Trying to drag my clothed body thru the water was far too much for my grip
to last more than a few seconds. Quite apart from the hell of being rolled
over by taking a bad grip in the first place . . .

JimB


Charlie Sheen can do it. I saw it in a movie.



Capt. JG February 13th 07 07:22 PM

Mob Rules
 
"News f2s" wrote in message
...

"Capt. JG" wrote in message

One thing to keep in mind is that everytime you add something to do, you
in some way take away from the actual recovery. The best approach is to
stop the boat next to the MOB, protecting them from the wind/waves. Then
figure a way to get them aboard.


Very important in cold water, when speed is vital. Not so important in
warm water when you've got time to experiment a bit. My way:


Actually, accuracy in getting the boat next to the MOB and getting the boat
stopped is more important than speed. It's better to slow things down and
get it right, unless you're talking about arctic waters. In 55 degree water,
the person will be a live quite a long time.. many hours. However, they'll
be unable to help themselves in 20 minutes or so. The most important thing
to have happen is for the person to have a PFD, since this will extend their
survival time.


1. Get them attached to the boat with whatever . . . then pull 'em to the
bathing ladder, get 'em to climb up. ( I know, a whole lot of people will
groan about the possibility of injury in waves. Injury is much better than
losing your ability to climb thru chill due to hanging around. See next.)


Ladders on the stern are not a good way to recover someone, due to wave/boat
slam. The boat is a lot more stable on the beam, with less chance of getting
hit by the boat, the prop, etc.

2. If they can't climb the ladder (too cold? unfit? It's not there?)
launch whatever dinghy you have (include the liferaft in this list in cold
water), stabilise the yacht motion, let 'em climb in. (this is where the
OP idea is good news - dink's already there.)


Maybe... even probably, but why not just rig something with the tools
available on the boat... you have winches, halyards... use them.

3. When they can't climb in, send someone down to drag 'em in.


Bad idea in most cases.

4. If you're the only one, decide whether it's two at risk, or one to die.
Difficult, eh?


If you do things right, you may not have to make this choice.

Alternative 2. Attach rope (how? have a plan. TRY IT beforehand.)
Alternative 3. Pull 'em up (how? have a plan. TRY IT beforehand.)

Most people find any alternatives fail with only two aboard.

My conclusions:

A. It's foolish to go to sea in a boat which can't be boarded from the
water by a fit person.


Even a couple of feet of freeboard will prevent most people from climbing on
by themselves.

B. A ladder's best, next best is a dinghy/liferaft in the water.


Nope. Totally disagree off the stern. Off the beam, perhaps, but watch out
for hand/foot damage from the space between the ladder and the boat.

C. Any other system which hasn't been rehearsed won't work without a
strong crew.


Every system/method must be practiced or it will not work. That's the bottom
line.

OK, fire away.

JimB
www.jimbaerselman.f2s.com/
comparing the cruise areas of Europe, Greece in detail.




--
"j" ganz @@
www.sailnow.com




Capt. JG February 13th 07 07:24 PM

Mob Rules
 
"Gerald" wrote in message
...
The one thinh I would add to JimB's response ---

My golden rule has always been ---- If you go overboard, you are going to
die. If you don't want to die, don't fall over board. IMHO, this is the
best starting point. If you become too comfortable in the ability of the
crew to do a recovery, you may get a bit too sloopy in your attention to
safety. Having said that, yeah .... have a plan and practice it.



For shorthanded or single-handed cruising or crusing at night on passages
when most of the people are below, you should be attached to the boat at all
times unless there's no wind and you're not moving. It's not a bad idea to
ensure that there are always two people on deck, especially at night.

I totally agree that complacency kills.

--
"j" ganz @@
www.sailnow.com




Capt. JG February 13th 07 07:26 PM

Mob Rules
 
"News f2s" wrote in message
...

"Don W" wrote in message
news:ahbAh.9596

You might experiment with this during the summer by jumping overboard
while the boat is going 7kts and seeing how hard it is to grab the dink
as it goes by.


I can tell you now, Don, that grabbing a dink doing 5 kts was impossible.
Trying to drag my clothed body thru the water was far too much for my grip
to last more than a few seconds. Quite apart from the hell of being rolled
over by taking a bad grip in the first place . . .

JimB



Wasn't there some guy in his 70s who managed to haul himself out of the
water when he got knocked off his boat... I seem to recall the story that
he grabbed the boat as it went by and climbed back on. Or, is this a Usenet
myth? g

--
"j" ganz @@
www.sailnow.com




Don W February 13th 07 10:19 PM

Mob Rules
 


Capt. JG wrote:


Ladders on the stern are not a good way to recover someone, due to wave/boat
slam. The boat is a lot more stable on the beam, with less chance of getting
hit by the boat, the prop, etc.

B. A ladder's best, next best is a dinghy/liferaft in the water.



Nope. Totally disagree off the stern. Off the beam, perhaps, but watch out
for hand/foot damage from the space between the ladder and the boat.


Capt Sir,

Due respect, but I have boarded the stern of a
dive boat in the open Pacific (8' swells) with a
60lb pack on my back, and holding my dive fins in
one hand.

You are correct that you have to be very careful
not to get bonked on the head. Still, in cold
water if you will get the stern of that boat close
to me and the ladder down, I'll take my chances
instead of waiting for you to rig something else.

(Also, on our Irwin it would be very difficult to
hit someone with the prop unless they were
completely under the boat.)

Of course, the OP is right. You should consider
that falling off the boat is like falling off of a
1000' cliff and treat it with the same respect.

Don W.


Don W February 13th 07 10:28 PM

Mob Rules
 


Capt. JG wrote:

"News f2s" wrote in message
...

"Don W" wrote in message
news:ahbAh.9596


You might experiment with this during the summer by jumping overboard
while the boat is going 7kts and seeing how hard it is to grab the dink
as it goes by.


I can tell you now, Don, that grabbing a dink doing 5 kts was impossible.
Trying to drag my clothed body thru the water was far too much for my grip
to last more than a few seconds. Quite apart from the hell of being rolled
over by taking a bad grip in the first place . . .

JimB


Wasn't there some guy in his 70s who managed to haul himself out of the
water when he got knocked off his boat... I seem to recall the story that
he grabbed the boat as it went by and climbed back on. Or, is this a Usenet
myth? g


I'd sure give it a try if I was the only one on
deck when I went OB, but I sure wouldn't bet on
the outcome.

Then there was the tragedy a few years back
between Fiji and New Zealand, where the guy fell
overboard at night while his wife was asleep, and
his tether was just long enough to let him drag
and drown. The wife found him when she woke up in
the morning.

Don W.


Don W February 13th 07 10:33 PM

Mob Rules
 


News f2s wrote:

"Don W" wrote in message
news:ahbAh.9596


You might experiment with this during the summer by jumping overboard
while the boat is going 7kts and seeing how hard it is to grab the dink as
it goes by.



I can tell you now, Don, that grabbing a dink doing 5 kts was impossible.
Trying to drag my clothed body thru the water was far too much for my grip
to last more than a few seconds. Quite apart from the hell of being rolled
over by taking a bad grip in the first place . . .

JimB


I suspected it might not be easy. I've water
skied a lot, and have tried to master the trick
where you have the boat pull you on your chest
sans skis. A lot of the good barefooters can do
this. It is a lot harder than it looks ;-)

Don W.


Don W February 13th 07 10:35 PM

Mob Rules
 


AMPowers wrote:

I'd like to play devil's advocate here, so I'll offer whatever
criticisms of the scheme I can, but in truth I do not really have any
expert opinion about this, I'm just speculating. I think that was what
you were asking for, please forgive me if I misunderstood.


So, from the home office in sunny California, the top ten reasons why I
think this might not work...


1) Trailing a dingy is often untenable during rough conditions, exactly
the time you'd like to incorporate the "quick release" system you proposed.

2) The dingy would need some form of covering to protect it from
becoming swamped, thereby reducing its effectiveness as a "life raft"
for the MOB.

3) The overall amount of drag the dingy would add to the vessel's
progress over the entire passage would not compensate the practical gain
of using this approach over a "life sling" or other similar device.

4) You increase the chances of fouling the prop or rudder by
continuously towing a dingy, thereby offsetting any benefits you might
have gained.

5) The dingy might be better employed as an additional search and rescue
vehicle, especially if the MOB is incapacitated and/or unable to place
themselves back on board.

6) The dingy could be lost during the attempted rescue, thereby greatly
endangering the rest of the crew should the vessel flounder.

7) The dingy could act to further injure the MOB, complicating an
already difficult situation.

8) Even if the MOB could self rescue, there is still the very real
possibility that the dingy would be overturned again.

9) Bringing the dingy back on board would require some form of winching
system in any kind of weather. This could complicate the boat layout
or its maneuverability.

10) It just looks funny.


Well said sir.

Don W.


Capt. JG February 14th 07 01:31 AM

Mob Rules
 
"Don W" wrote in message
t...


Capt. JG wrote:


Ladders on the stern are not a good way to recover someone, due to
wave/boat slam. The boat is a lot more stable on the beam, with less
chance of getting hit by the boat, the prop, etc.

B. A ladder's best, next best is a dinghy/liferaft in the water.



Nope. Totally disagree off the stern. Off the beam, perhaps, but watch
out for hand/foot damage from the space between the ladder and the boat.


Capt Sir,

Due respect, but I have boarded the stern of a dive boat in the open
Pacific (8' swells) with a 60lb pack on my back, and holding my dive fins
in one hand.


So have I... I was typing/thinking about sailboats. I've been out in some
big rollers (actually side-to-side rollers), and the best way we found to
board was to wait until the rail came down low enough to grab it, then hold
on until you're free of the water. (48' CT ketch) I don't think I would have
wanted to try that if the rollers were from the stern to bow.

You are correct that you have to be very careful not to get bonked on the
head. Still, in cold water if you will get the stern of that boat close
to me and the ladder down, I'll take my chances instead of waiting for you
to rig something else.

(Also, on our Irwin it would be very difficult to hit someone with the
prop unless they were completely under the boat.)


True, but if someone inadvertantly had the engine running or not fixed, it
could happen. Much less chance abeam.

Of course, the OP is right. You should consider that falling off the boat
is like falling off of a 1000' cliff and treat it with the same respect.

Don W.


g Well, anything over 30 feet or so and it doesn't much matter.

--
"j" ganz @@
www.sailnow.com




Capt. JG February 14th 07 01:34 AM

Mob Rules
 
"Don W" wrote in message
...


Capt. JG wrote:

"News f2s" wrote in message
...

"Don W" wrote in message
news:ahbAh.9596


You might experiment with this during the summer by jumping overboard
while the boat is going 7kts and seeing how hard it is to grab the dink
as it goes by.

I can tell you now, Don, that grabbing a dink doing 5 kts was impossible.
Trying to drag my clothed body thru the water was far too much for my
grip to last more than a few seconds. Quite apart from the hell of being
rolled over by taking a bad grip in the first place . . .

JimB


Wasn't there some guy in his 70s who managed to haul himself out of the
water when he got knocked off his boat... I seem to recall the story
that he grabbed the boat as it went by and climbed back on. Or, is this a
Usenet myth? g


I'd sure give it a try if I was the only one on deck when I went OB, but I
sure wouldn't bet on the outcome.

Then there was the tragedy a few years back between Fiji and New Zealand,
where the guy fell overboard at night while his wife was asleep, and his
tether was just long enough to let him drag and drown. The wife found him
when she woke up in the morning.

Don W.



We had one off the coast here... the guy fell off the bow... got hit by a
mini-rogue wave and lost his footing. He was tethered but bonked his head.
His wife panicked and couldn't figure a way to haul him in. By the time she
got it together, he was dead from blunt trama. A good point of order on not
having too long a tether and not having jacklines that run the entire length
of the vessel.

--
"j" ganz @@
www.sailnow.com




News f2s February 14th 07 11:06 AM

Mob Rules
 

"Capt. JG" wrote in message

Very important in cold water, when speed is vital. Not so important in
warm water when you've got time to experiment a bit. My way:


Actually, accuracy in getting the boat next to the MOB and getting the
boat stopped is more important than speed. It's better to slow things down
and get it right, unless you're talking about arctic waters. In 55 degree
water, the person will be a live quite a long time.. many hours. However,
they'll be unable to help themselves in 20 minutes or so. The most
important thing to have happen is for the person to have a PFD, since this
will extend their survival time.


By 'speed' I meant 'short time to recover MOB'. I thought that shorthand was
obvious since I was referring to the cold water problem . . . sorry if it
confused you.

Ladders on the stern are not a good way to recover someone, due to
wave/boat slam. The boat is a lot more stable on the beam, with less
chance of getting hit by the boat, the prop, etc.


I guess you haven't tried this. Almost always, the boat will be making a
small headway, so you'll be heaving your man in from astern. Set the boat up
beam to the sea to minimise pitching. Even if it's pitching, a deep enough
ladder (3 steps in the water) prevents him from going under the stern. And
once he's got a pair of hands on the ladder sides, he can control his
position in all but the most extreme conditions. A beam ladder has to be
positioned by someone, which is a delay, the man has to be pulled forward
(past that prop?), and the vessel pointed head to sea. And very few beam
ladders (unless they're specially designed) go deep enough into the water to
useful to a swimmer. Rope ladders, sometimes suggested, slide around the
bilge and are very difficult to get your foot into. You've probably tried
using the flexible steps to get into a life raft - b** useless.

but why not just rig something with the tools available on the boat... you
have winches, halyards... use them.


Because it takes time, rehearsal and at least two on deck. You'll need one
person to stabilise the boat's motion and hold it's heading. One more to rig
the gear - and that'll take time, especialy if the MOB is chilling down and
becoming clumsy at assisting you. OK, now he's attached. Next, you've got to
lift him . . . now, at this stage the helm can usually move in to assist,
and you'll need him.

I've tried this (in the Med, nice and warm) with several variations. Halyard
with four part tackle attached. Barrel sling. All methods ended up needing
three on deck. Negotiating the lifelines was always an issue. Best to cut
those free so the deck edge is clear, and there's not so far to lift the man
(or woman - sorry if I'm not being PC here!)

3. When they can't climb in, send someone down to drag 'em in.


Bad idea in most cases.


I meant, send someone down ito the dinghy to drag him in. It's much easier
to get him on board from a dinghy, even if incapacitated. So, you're going
to leave him in the water and rig halyards etc instead? Maybe OK in warmer
water, but a right chill off otherwise. But of course, with only two aboard,
deciding to go down into the dinghy means putting two at risk versus one (in
cold water) certainly lost.

A. It's foolish to go to sea in a boat which can't be boarded from the
water by a fit person.


Even a couple of feet of freeboard will prevent most people from climbing
on by themselves.


Precisely my point. All craft should be fitted with a ladder which can
easily be set up from within the water. Even at anchor. Swimming ashore
after falling in is not always an option. Even some marinas don't have
ladders to get you out of the water . . . in fact, ladders cope with the
majority of MOB events.

JimB
www.jimbaerselman.f2s.com/
comparing the cruise areas of Europe, Greece in detail.



Shaun Van Poecke February 14th 07 11:08 AM

Mob Rules
 

"News f2s" wrote in message
...

"Capt. JG" wrote in message

snip
A. It's foolish to go to sea in a boat which can't be boarded from the
water by a fit person.
B. A ladder's best, next best is a dinghy/liferaft in the water.
C. Any other system which hasn't been rehearsed won't work without a
strong crew.

OK, fire away.


I remember hearing a story some year ago, may have been a myth, may have
been real. the coastguard in australia supposedly came upon a yacht, with 4
or 5 people around it, all drowned and no survivors..... it happened in
calm waters. The theory was that they had all decided to go for a swim,
without hooking up the swim ladder. they must have died off eventually one
by one, tiring themselves out trying to get back aboard, realizing they
couldnt. even if the story is just a myth, the image stuck in my head
pretty well.

Shaun



Capt. JG February 14th 07 05:55 PM

Mob Rules
 
"News f2s" wrote in message
...

"Capt. JG" wrote in message

Very important in cold water, when speed is vital. Not so important in
warm water when you've got time to experiment a bit. My way:


Actually, accuracy in getting the boat next to the MOB and getting the
boat stopped is more important than speed. It's better to slow things
down and get it right, unless you're talking about arctic waters. In 55
degree water, the person will be a live quite a long time.. many hours.
However, they'll be unable to help themselves in 20 minutes or so. The
most important thing to have happen is for the person to have a PFD,
since this will extend their survival time.


By 'speed' I meant 'short time to recover MOB'. I thought that shorthand
was obvious since I was referring to the cold water problem . . . sorry if
it confused you.


You said "important in cold water." What I'm saying is that accept in arctic
conditions, speed shouldn't be considered during a recovery. You should
block it out of your mind as best as you can. Sure, shorter is better than
longer, but even if it takes 30 minutes and you do it right, that's better
than several passes of doing it wrong and saving 10 minutes. You're much
more likely to injure the person in the water or the someone on the boat or
the boat itself.

Ladders on the stern are not a good way to recover someone, due to
wave/boat slam. The boat is a lot more stable on the beam, with less
chance of getting hit by the boat, the prop, etc.


I guess you haven't tried this. Almost always, the boat will be making a
small headway, so you'll be heaving your man in from astern. Set the boat
up beam to the sea to minimise pitching. Even if it's pitching, a deep
enough ladder (3 steps in the water) prevents him from going under the
stern. And once he's got a pair of hands on the ladder sides, he can
control his position in all but the most extreme conditions. A beam ladder
has to be positioned by someone, which is a delay, the man has to be
pulled forward (past that prop?), and the vessel pointed head to sea. And
very few beam ladders (unless they're specially designed) go deep enough
into the water to useful to a swimmer. Rope ladders, sometimes suggested,
slide around the bilge and are very difficult to get your foot into.
You've probably tried using the flexible steps to get into a life raft -
b** useless.


Actually, we have. The boat should not be making "small headway," rather it
should be completely stopped. Small headway is how fast exactly? 1 kt? Even
at that speed you'll be hard-pressed. You're talking about someone who at
best is totally freaked from having been in the water. They're not going to
be doing anything except scrambling to get back on, and that assumes they
can actually do something useful. Most MOBs don't fall off in benign
conditions. 10 foot seas with lots of chop and whitecaps are pretty extreme
if you have someone in the water.

Pulled forward?? You need to stop the boat between the waves/wind and the
person ON THE BEAM. If your boat is set up properly, deploying a beam ladder
(which I don't think is a good idea either) takes a matter of seconds to
deploy. Instead of a ladder, use the rest of the boat's equipment to recover
the person. As soon as you attach them to the boat, you have plenty of time.


but why not just rig something with the tools available on the boat...
you have winches, halyards... use them.


Because it takes time, rehearsal and at least two on deck. You'll need one
person to stabilise the boat's motion and hold it's heading. One more to
rig the gear - and that'll take time, especialy if the MOB is chilling
down and becoming clumsy at assisting you. OK, now he's attached. Next,
you've got to lift him . . . now, at this stage the helm can usually move
in to assist, and you'll need him.


No, it doesn't take excessive time. Yes, it takes practice! You can and I
have done all of this by myself. You don't need anyone to "stabilize" the
boat.

Here are the basic steps:

0) Calm down and help whoever remains on the boat to do the same (panic
kills faster than cold water)
1) return to the MOB (several methods - note that using the Lifesling, you
can't drag the person around)
2) position the boat abeam of the MOB with the MOB on the leeward side (this
protects the person and makes it easier to recover them)
3) stop all forward motion of the boat (anything less than this will make it
very difficult to recover the MOB)
4) attach the MOB to the boat (now they can't go anywhere)
5) drop all sails and secure the boom (you don't want jib sheets and booms
whipping around and you don't want the possibility of sailing away)
6) recover the MOB (use a winch, etc. to make it easier on everyone)

I've tried this (in the Med, nice and warm) with several variations.
Halyard with four part tackle attached. Barrel sling. All methods ended up
needing three on deck. Negotiating the lifelines was always an issue. Best
to cut those free so the deck edge is clear, and there's not so far to
lift the man (or woman - sorry if I'm not being PC here!)


You're just wrong or not doing this right. ONE person can do this, but yes
you have to practice.

3. When they can't climb in, send someone down to drag 'em in.


Down? You should almost never put a second person in the water if that's
what you mean.


Bad idea in most cases.


I meant, send someone down ito the dinghy to drag him in. It's much easier
to get him on board from a dinghy, even if incapacitated. So, you're going
to leave him in the water and rig halyards etc instead? Maybe OK in warmer
water, but a right chill off otherwise. But of course, with only two
aboard, deciding to go down into the dinghy means putting two at risk
versus one (in cold water) certainly lost.


The dink is going to be, at best, highly unstable. Putting someone in the
dink is going to be tricky and dangerous except in the most benign
conditions, as you pretty much said.

A. It's foolish to go to sea in a boat which can't be boarded from the
water by a fit person.


Even a couple of feet of freeboard will prevent most people from climbing
on by themselves.


Precisely my point. All craft should be fitted with a ladder which can
easily be set up from within the water. Even at anchor. Swimming ashore
after falling in is not always an option. Even some marinas don't have
ladders to get you out of the water . . . in fact, ladders cope with the
majority of MOB events.


Your point doesn't quite cut it. You need to use the boat to help you
recover someone. A boarding ladder should be available when you go swimming,
but it isn't good enough for an MOB recovery. Learn and practice the proper
recovery methods for an MOB. That's what is going to save someone's life....
not getting a nice boarding ladder for the stern.


--
"j" ganz @@
www.sailnow.com




KLC Lewis February 14th 07 06:12 PM

Mob Rules
 

"Capt. JG" wrote in message
...
"News f2s" wrote in message
...


(lots of good comments snipped, review thread if needed)

My thought with the inflatable in the water, assuming the MOB is able to get
into it, is that it gets them safely out of the water before the mothership
can get itself properly positioned for recovery (inflatable still tethered
to m.s.). In the inflatable, they can regain composure and calm down a bit
(if possible after the big splash). Bringing the m.s. abeam the inflatable,
the MOB is protected from the hard surface of the m.s.'s hull, and they can
"stand on the water," as it were, making recovery easier. In theory, but I
think a theory that is worth consideration. Most people can't levitate
themselves to water level, so having that "step up" advantage could be very
useful.



Capt. JG February 14th 07 07:07 PM

Mob Rules
 
"KLC Lewis" wrote in message
...

"Capt. JG" wrote in message
...
"News f2s" wrote in message
...


(lots of good comments snipped, review thread if needed)

My thought with the inflatable in the water, assuming the MOB is able to
get into it, is that it gets them safely out of the water before the
mothership can get itself properly positioned for recovery (inflatable
still tethered to m.s.). In the inflatable, they can regain composure and
calm down a bit (if possible after the big splash). Bringing the m.s.
abeam the inflatable, the MOB is protected from the hard surface of the
m.s.'s hull, and they can "stand on the water," as it were, making
recovery easier. In theory, but I think a theory that is worth
consideration. Most people can't levitate themselves to water level, so
having that "step up" advantage could be very useful.



Well, I certainly agree. I guess my main beef is with the notion that a real
MOB situation is going to allow for it. If it does, that's just so much
gravy (ok, I'll stop with the food metaphores g).

We were practiciing crew recovery in the SF bay. The conditions for the bay
were fairly typical those few days... 20kts, 3/4 ft chop, 4 kts current
running. We had 4 instructors, 3 students, one safety boat. One of the
instructors went in the water wearing a wetsuit, fins and a PFD. The
conditions were such that the buoys were straining in the current.

It was up to each student in turn to do the complete recovery, nuts to
bolts, dropping sails, etc., with no help from anyone else, which included
hoisting the MOB into the boat to complete the drill. The MOB was instructed
not to help, except to protect himself from getting hit with something... no
help to the person attempting the recovery. The best time was from a woman
who weighed about 100 lbs soaking wet, hauling the 200 lbs instructor back
onto the deck. In fact, she over did it and had to lower him, because she
winched him up too high initially. Time from in the drink to on deck was
about 2.5 minutes. My best time was about 4.5. We all (instructors included,
except for the guy in the water) did the drill multiple times over several
days.

Even though we had a safety boat, I would call this as real-world as you can
get without risking lives.

--
"j" ganz @@
www.sailnow.com




Goofball_star_dot_etal February 14th 07 07:15 PM

Mob Rules
 
On Wed, 14 Feb 2007 09:55:43 -0800, "Capt. JG"
wrote:

You said "important in cold water." What I'm saying is that accept in arctic
conditions, speed shouldn't be considered during a recovery. You should
block it out of your mind as best as you can. Sure, shorter is better than
longer, but even if it takes 30 minutes and you do it right, that's better
than several passes of doing it wrong and saving 10 minutes. You're much
more likely to injure the person in the water or the someone on the boat or
the boat itself.



I'll give you 3 minutes or forget it..

http://cobs.pol.ac.uk/cobs/fixed/sad...an=3&param=tmp


Don W February 14th 07 08:46 PM

Mob Rules
 
Goofball_star_dot_etal wrote:

On Wed, 14 Feb 2007 09:55:43 -0800, "Capt. JG"
wrote:


You said "important in cold water." What I'm saying is that accept in arctic
conditions, speed shouldn't be considered during a recovery. You should
block it out of your mind as best as you can. Sure, shorter is better than
longer, but even if it takes 30 minutes and you do it right, that's better
than several passes of doing it wrong and saving 10 minutes. You're much
more likely to injure the person in the water or the someone on the boat or
the boat itself.




I'll give you 3 minutes or forget it..

http://cobs.pol.ac.uk/cobs/fixed/sad...an=3&param=tmp



Ooo... That's cold!

Don W.


Capt. JG February 14th 07 08:57 PM

Mob Rules
 
"Goofball_star_dot_etal" wrote in message
...
On Wed, 14 Feb 2007 09:55:43 -0800, "Capt. JG"
wrote:

You said "important in cold water." What I'm saying is that accept in
arctic
conditions, speed shouldn't be considered during a recovery. You should
block it out of your mind as best as you can. Sure, shorter is better than
longer, but even if it takes 30 minutes and you do it right, that's better
than several passes of doing it wrong and saving 10 minutes. You're much
more likely to injure the person in the water or the someone on the boat
or
the boat itself.



I'll give you 3 minutes or forget it..

http://cobs.pol.ac.uk/cobs/fixed/sad...an=3&param=tmp



Brrr... well, in any case, you'll still live longer than 3 minutes.

Check the bottom of the following for an approximate guide:

http://www.ussartf.org/cold_water_survival.htm


--
"j" ganz @@
www.sailnow.com





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