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KC KC is offline
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First recorded activity by BoatBanter: Nov 2013
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Default Navy Carrier Pilots - Overpaid?

On 2/18/2015 3:00 PM, Mr. Luddite wrote:
On 2/18/2015 9:19 AM, KC wrote:
On 2/17/2015 12:16 PM, Abit Loco wrote:
On Mon, 16 Feb 2015 19:08:08 -0500, "Mr. Luddite"
wrote:

On 2/16/2015 6:31 PM, wrote:
On Monday, February 16, 2015 at 12:25:26 PM UTC-5, John H. wrote:

The big difference between simulators/real airplanes and RC
airplanes - in sims or
real planes, the nose of the plane is in front of you. With an RC
plane, at least
part of the time, the nose is pointed at you. That means the left
and right controls
are reversed. This, I believe, is what causes the most problems, at
least for me.

Another related difference is that pilots in a real plane has a seat
of the pants, first person view. Not so with RC.

Something that helps newbies to RC is that when the airplane is
flying towards you and the controls are reversed, your can turn your
body so the transmitter is faced the same way as the plane, but look
back over your shoulder at the plane. That way the stick moves to
the right, the plane moves to the right. It's a crutch, but with
some more stick time it'll come naturally.



I don't think there's much at all in common comparing RC flying and
flying a real airplane. Speed scale is totally different. Turns
and maneuvers are not anything close to being realistic to flying an
airplane.

I see it as a fun hobby for many but to compare it to actually flying
an airplane it isn't even close.


Many of the airplanes flown at our field fly in excess of 100mph - and
that's
measured by radar.

One of our guys has one of these:
http://www.modelairplanenews.com/blo...ini-radar-gun/



They measure real speed, not scale speed.

Since I've never flown a real airplane, I can't argue your 'turns and
maneuvers'
statement. I know that if I bank my airplane using the ailerons and
don't give it
some up elevator, it will head for the dirt. Perhaps you could tell us
what the big
differences are.

I'm thinking the biggest difference is that my crash isn't going to
kill anyone. Oh,
and my pre-flight checklist is shorter!


Has anybody mentioned the seat of the pants feeling? I mean, that must
help you fly in some respect feeling the plane under you?



"Seat of the pants" flying is something that a person with a natural
pilot aptitude develops. I never have. At one point in the flight
instruction period my CFI commented that engineering types often have a
tough time developing a "feel" for the airplane. We tend to be too
analytical and fly "by the books". He was right. I took me longer
than normal to feel totally comfortable flying.



I think it might correlate somewhat to riding a bike in bad conditions
like crooked ruts or bad bump areas... we look way ahead and feel the
bike go though.. sound about right? One of the hardest things to do is
going through a long 60 foot long rut, 4 inches wide and 18 inches deep
with crossruts and lots of squiggles and loosen up on the bars so you
are really just marking their positition rather than steering the
bike... I am very good at it because for some stupid reason I trust my
bike and literally go through with my fingertips on the grips.. when I
crash though, it's bad...